Runeheim Known Theater

downtimes

Below are the Landmarks and Location Actions of all known locations in the Runeheim Theater.  

Virtue and Vice mechanics are coming soon!

Runeheim Settlements

The Greywater

Plains x3
Coastal
Forest

Runeheim

Landmarks

Fort (House Dragomir)
-Military Armorer (House Dragomir)
-Archery Range (House Dragomir)
-Quartermaster (House Dragomir)
Paths
Church (Runeheim Diocese)
-Iconostasis of Mithriel
Smithing District
Needleworker’s Workshops (Unstaffed)
Carpenter’s Workshops (Unstaffed)
Tavern (The Disinherited)
Ruin (Red Runes – Fully Explored)
Ruin (Dwarven Oubliette – Fully Explored)
Ruin (Sinkhole – Fully Explored)
Warehouse (The Shahzadah)
Graveyard

Stockpile: 3 Lumber, 3 Stone, 25 Imperial Rations, 2 Unidentified Food,  Military Weaponry

Demographics

1 Merchants (Gothic)
4 Gentry (Gothic)
1 Peasants (Gothic)
2 Merchants (Njordic)
1 Peasants (Njordic)
2 Peasants (Hestrali/Unemployed)
1 Scum (Gothic/Unemployed)

Virtues

Law: 4
Tradition: 1
Commerce: 3

Vices

Darkness: 4
Exploitation: 3
Decadence: 1

Downtimes Available

Improved Blacksmith’s Workshop:  Take 5 Blacksmithing Actions.
Tavern:  Take 2 Streetwise Actions for 1 silver
Ruins: Use the Archaeology Technique to clear debris and open up new areas at a ruin, generating a Trial

Unverbrannter Farm

Landmarks

Farming Village
-3 Fields (4 more actions to upgrade)
-Barns
Paths

Demographics

1 Peasants (Gothic)
1 Peasants (Njordic)

Virtues

Commerce: 2

Vices

Darkness: 1
Exploitation: 1

Downtimes Available

Farming Village:  Procure Food equal to Farming Skill, Vegetables equal to (Farming Skill x Fields)

Gráirsteinar

Landmarks

Harbor
Paths

Demographics

1 Merchants (Njordic)

Virtues

Commerce: 1

Vices

Darkness: 1

Downtimes Available

Ruin: Use the Archaeology Technique to clear debris and open up new areas at a ruin, generating a Trial

Kristalviður

Landmarks

Forester Village
-Clearcutting Progress 0 (6 actions til next level)
Paths

Demographics

1 Peasants (Njordic)

Virtues

Commerce: 1

Vices

Darkness: 1

Downtimes Available

Forester Village:  Procure Lumber equal to Forestry Skill, modified by Clearcutting Progress

 

Near Fjárhús

Landmarks

Farming Village
-1 Fields (1 actions til next level)
-Hemp Crofts
Paths

Stockpile: 6 Canvas, 5 Stone, 4 Iron Beams

Demographics

2 Peasants (Njordic)

Virtues

Commerce: 2

Vices

Darkness: 1
Exploitation: 1

Downtimes Available

Farming Village:  Procure Food equal to Farming Skill, Hemp equal to (Farming Skill x 3) and one Canvas

Síðasta Vörður, the Last Sentinel

Mountains x3 Coastal Hills

The Graverens

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Landmarks

Stone Mining Village
-Shaft Depth 0 (3 actions til level up)
Paths

Stockpile: 5 Stone

 

Demographics

1 Peasants (Njordic)

Virtues

Commerce: 1

Vices

Darkness: 1

Downtimes Available

Stone Mining Village:  Procure Stone equal to Mining Skill, modified by Shaft Depth

Eisenstadt

Landmarks

Iron Mining Village
-Shaft Depth 2 (9 actions til level up)
-Smeltery
Paths

Stockpile: 1 Iron Beams

Demographics

1 Peasants (Gothic)
1 Peasants (Njordic)

Virtues

Commerce: 2

Vices

Darkness: 1
Exploitation: 1

Downtimes Available

Iron Mining Village:  Procure Iron Beams equal to Mining Skill, modified by Shaft Depth, Soft Iron equal to (Mining Skill x 3), and Hard Iron equal to Mining Skill

hAEDEPOR

Hills x3
Mountains x2

Haedepor Village

Landmarks

Rancher Village
-Herds 1 (10 actions til level up)
Paths

Demographics

1 Peasants (Njordic)

Virtues

Commerce: 1

Vices

Darkness: 1

Downtimes Available

Rancher Village:  Procure Canvas equal to Farming Skill, modified by Herds

Ormwood

Forest x3
Coastal x2

 Blutwurst Village

Landmarks

Hunting Village (Unstaffed)
-Paths

Demographics

1 Scum (Njordic)

Virtues

Commerce: 0

Vices

Darkness: 1

Downtimes Available

Rancher Village:  Procure Hide bundles equal to Hunting Skill

Rimfrost Hals

Coastal x3
Forest
Tundra

Archaeology Downtime: Cave with an unnatural chill

Förrädarpass

Coastal x3
Tundra
Hills

Land Bridge connecting the Northern and Southern shores of the Kaltlina

Jattebro

Coastal x3
Mountains x2

Archaeology Downtime: Explore the giant ruined bridge

Odlingsbar

Plains x3
Forest
Hills

Paths

Trollskog

Forest x3
Mountain
Hills

Archaeology Downtime: Explore the ruined orc village

Stenring

Forest x3
Mountains
Hills

Fully Explored Ruin: Collapsed structure covered in foliage

Tjuvskog

Forest x4
Tundra

F14 PlaceholdeR

Mountains x2
Hills x3

Paths

e13 Placeholder

Forest x4
Hills

 

Archaeology Downtime: Ruin of a Hunting Village

Paths

g15 Placeholder

Mountains x3
Unstaffed Fort
Hills

 

Paths

Arrows Nest

Mountains x2
Forest x3

B24 Placeholder

Mountains x3
Coastal x 2

 

Archaeology Downtime: Ruin of small village with a cavern nearby