Landmarks
Fort (House Dragomir)
-Military Armorer (Staffed, House Dragomir)
-Archery Range (House Dragomir) (Unstaffed)
-Quartermaster (Staffed, House Dragomir)
-Guard Station (Staffed, House Dragomir)
1: Slavery and Thralldom is outlawed.
2:Â The Gaol shall be protected from disgrace and corruption.
3: Fort Runeheim shall be protected from disgrace and corruption.
4: The Bureau shall be protected from disgrace and corruption.
5: The Almshouse shall be protected from disgrace and corruption.
-Gaol (Staffed, House Dragomir)
Church (Staffed, Runeheim Diocese) ~Omens~
Rookery (Staffed, RSS)
Graveyard (1/5 Full)
Smithing District (Staffed, Public)
Needleworker’s Workshops (Staffed, Public)
Carpenter’s Workshops (Staffed, Public)
Refectorium – (Staffed, Runeheim Diocese)
Bathhouse (Staffed, The Disinherited)
Mead Hall (Unstaffed)
Schola (Staffed, RSS)
Dunnick Enclave (Staffed, House Dragomir)
Pub
Almshouse (Staffed, Runeheim Diocese)Â ~Omens~
Tavern “The Gothic Tower” with Gothic Wine Cellar (Staffed, The Grey company)
Gothic Foreign Quarter (Staffed, House Dragomir)
Bureau (Staffed, House Dragomir)
1: All unemployed population that can farm should farm at the highest population Farm without fully developed fields
2: All unemployed population that cannot farm should bury bodies on locations where there are paths
3: All population not farming or burying bodies should contribute Labor to ongoing construction projects
4: All population that is capable and not performing another task should produce stone on the Graverens
5: If the Fort or any of its upgrades are staffed by an Organization other than House Dragomir spend Influence to take control of that landmark
Warehouse (Staffed, The Grey Company):  5 Lumber*, Military Mounts*,  Military Weaponry*  *Inaccessible
Warehouse (Staffed, The Shahzadah): 1 Lumber*, 10 Stone*, 2 Iron Beams*Â *Inaccessible
Stockpile: 108 Food, 1 Lumber, 1 Hide Bundle, 0 Stone
Paths
Roads