The Path of Hubris

“Yes, Jehan, I know I didn’t have to bring you the evening meal, I just felt like spending some time with you after Chant. This land of Stragosa is a wondrous and frustrating place for me and I thought I might share stories about it with you.”

“Stragosa..? …It’s a place in Gotha, far west of Sha’ra and our mountain homeland. We’ve been here for almost a year now. Very complicated to describe its history. It has seemingly existed as a town for hundreds of years off and on, only to seemingly be ‘rediscovered’ time after time as a new place to come to full of ruins. Who knows how many expeditions have come here…”

“Why do people come here if no one thinks there is anything here? Well, there is thing thing called the Miracle, it’s one of the primary reasons why I and many others came here. You see, it is a stone which can bring people back from the dead once per day.”

“It does sound pretty incredible to talk about. I guess that’s why so many people come here despite the fact that so many people are suffering in the streets from disease, or simply unable to find joy in their daily lives…anyway, I wanted to talk about someone named Akim ibin Haqim though.”

“No I hadn’t expected you would have known him. He was a part of the Temple of Water, of the Second Circle when he lived in Sha’ra. Was because he apparently has come to live here in Stragosa, among a group of thieves and other renegade mages called the Hollow Men. They’re a group of dissidents in the city these days with a complicated history it sounds like.”

“No, I’m not sure why they’re called that. Maybe because they are hollow inside with all the terrible things they have done to distract themselves from the path. Anyway, Akim used to be part of the guild until recently, but notably he seems to have turned to darker methods of pursuing his primary goal in life, personal power.

“So that was my question too. Why would someone whose primary goal in life is personal power be accepted within the Temple. Either someone of particular significance permitted it or, and perhaps more likely, he turned from the Temple because of some spell he performed beyond his abilities and lost his mind and path. That would also explain his turn toward darker methods as well.”

“Why am I telling you this? I guess…I don’t know. You know how much ti-…I spend a lot of time in the lab tower working on spells. There are a lot of problems here. I could easily accidentally do something wrong, push myself too far and end up insane as a result…and without some pretty immediate help, could I guess end up in a similar situation to this guy. Or if you’d rather, I met an air mage last week, like just sitting at a wedding feast he just says out loud to the world, “I’m an Air Mage” as if it wasn’t a thing. And my first thought after sighing was, “I’ve been needing an air mage to do these various Navigator things for me.” And so, here I am probably taking too many risks with magic invention, casting spells to cure disease to the point where one of the District Magistrates carried me to bed, and wanting to use hubristic magic to accomplish my goals because I don’t see other options, so I guess I feel like I’m not too many choices different than Akim and that makes me uncomfortable considering that he’s likely to get murdered and clearly has fallen so far from his path.”

“You’re right, I should be more careful and I will try to be in the future. It feels like we only have a few months until Stragosa may turn back into a ruin which has to be found again and so it would be wrong not to try to whatever I can to salvage it, despite the risk and people whom I have to work with. I guess, that doesn’t sound very much like ‘and I will try to be in the future’ does it? Hmm, I guess careful doesn’t mean changing your path so much as taking precautions, maybe that’s something I can work on more easily.”

“Stragosa? Oh…its the city in Gotha we’re in, far to the west of Sha’ra and our mountain homeland. We’ve been here almost a year now. Anyway, it seems like you’ve finished your food. Is there anything else I can get you tonight before bed, Jehan?”

Le Sorelle Pirati

A sturdy stonework hut somewhere in La Montanara, Hestralia:

“Why do we live here now papa?”, asked the child, scribbling absentmindedly in the dirt using a stick.
“So, I can work and so we can eat”, replied the man as he dumped a bowl of chopped meat and vegetables into an iron pot that hung from a chain above the hearth.
“There was no work on the island, papa?”
“Not for me, paisano.”, the man muttered as he tossed some dried herbs into the pot for flavor. “There’s nothing good in those islands for us now.”
“The islands have bad-guys, papa?”
The man pushed the pot to a different position over the fire so its contents would boil more gently. “Of course! You know about Le Sorelle Pirati, no?”
“No papa, tell me about The Pirate Sisters!”
“The Sisters Pirates.”
“Cosa?”
The man laughed. “The Sisters are the name of all the islands. The islands, they have pirates, si.”
“The pirates are not sisters?”
“They are all kinds, but yes they have a lot of girl pirates, girl captains, and a girl ammiraglia. I think they have a lot of girl pirates for the same reason you were confused by the name. It is an amusing coincidenza, no?”
“Co-in. Coinzi”, the boy struggled with the word while using the stick as a cutlass and dueling the empty wall while his father smiled.
“Can I be a pirate, papa?”, the boy asked innocently while the man checked on the pot. His smile half faded, and he lied in the easy way that only a parent can, “Of course you can, Sergio.”

———————————————–
Organization: THE SISTERS PIRATES
Type: Outlaw
Ties: Many formal and informal throughout Hestralia (and likely beyond).
Tier: 4 (estimated)

History:
There are those (especially that live in the islands in question) that believe the recovery of humankind started from the aftermath of the Age of Witchkings in the islands called The Sisters. These are remote enough to not be easily reached by unskilled navigators, and small enough that they could be reclaimed one by one. This allowed the fledgling new civilization of human refugees from the ancient disaster to raid and conquer their way into the continent and establish the nations we know now. Interestingly, the same remoteness and beliefs about the history of The Sisters is assumed to be why they were the last to join the Unified Hestralia, and even to this day often ignore the rule of Aquila. It is also known that the reason the Sisters Pirates are often held in a degree of reverence is the belief that they are continuing the lifestyle of the original warriors and raiders that launched the recovery of humankind so long ago. (This savage time before the Age of Heroes is poorly understood, and nearly undocumented.)

The Sisters Pirates have been involved in almost every major conflict accessible by sea in the eastern part of the world. They have been known to appear and turn the tide of a battle, but also to betray a side they were hired to fight for. The motivations of these pirates would seem to be strictly profit motivated, but there is some evidence they work, in a roundabout way, to maintain the freedom of Le Sorelle.

The Sisters Pirates are organized loosely after the model of a naval fleet. There is an admiral that rules over the whole organization, four commodores with logistical and political duties but no fleets of their own, and a lot of captains that command everything from whole battlegroups to individual ships.