Storytellers are the masterminds behind your personal plot and the faces behind the creatures that terrify you. When they aren’t chasing your character at game, they spend hours writing personal stories and letters, respond to hundreds of support tickets and make sure that all of behind-the-scenes game systems which influence world events are functioning.
Clerics are a small group of players who assist the Storytellers with logistical tasks that don’t require access to sensitive character information, such as creating or sourcing props, booking, programming, organization, research and generally function as a support team.
Gothic: the Lion Age was created in a partnership between Sean Frost and Sean Cuthbert Diaz-Lapham in 2004. Working together to imagine and develop the system and setting for years, the two created and refined a tabletop rules set. In 2012, Sean Yeager created the LARP rules set as an adaption of the original tabletop rules produced by he and Sean Diaz-Lapham.