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Gothic: The Lion Age
a character-driven drama
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Setting
Cultures
Gotha
Capacionne
Rogalia
Dunland
Hestralia
Njordr
Sha’ra
The Church
The Church of Mankind
The Testimonium
Heresy
The Throne
Law and Tradition
Stragosa
The Stragosa Theater
City of Stragosa
City of Silbran
The Miracle
Folk Wisdom
Folkwise
Night Malefic
Rules
Core Rules
Characters
Character Creation
Creation Steps
Perks and Flaws
Abilities
Skills
Combat Skills
Physical Skills
Social Skills
Gathering Skills
Crafting Skills
Knowledge Skills
Personal Skills
Attributes
Studies
Fighting Styles
Travel
Invention
Organizations
Magicians
The Mage Guilds
Spellcasting
Spellcraft
Techniques
Anacrusis
Arcane Codex
Librarium
Priesthood
Ritual
Church of Mankind
High Canon
Mithrihim
Nuranihim
Lurihim
Cyanahim
Melandihim
Sepharihim
Aa’boran
Rituals of Aab’oran
Old Faiths
Old Ways of the North
The Altar of Vecatra
Knighthood
Knight Orders
Oaths
Combat Doctrines
Warlords
Paladins
God’s Chosen
Charismata
The Human Spirit
Faith and Devotion
Morality
Hope and Despair
Insanity
Character Development
Glory
Feudalism
Warfare
Military Battles
Military Units
Cities
Ships
Rulership
Commerce
Production
Currency
Items and Equipment
Armaments
Outfits
Mechanisms
Alcohol and Intoxication
Herbs, Drugs, and Poisons
Malefica
Items and Materials
Services
Trade Services
Messenger and Postal Services
World Prices
Events
Event Dates
Episode 26 Support Staff Feedback
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Code of Conduct
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